How Hyper Light Breaker Solves an 'Impossible Problem' in Game Design Advance
It’s a miracle that games are ever made, given the sheer number of problems developers and publishers face from beginning to end. These problems often require complex behind-the-scenes solutions that players never see, while some require quick and decisive design changes (possibly derailing the original vision). Sacrifices sometimes have to be made due to constraints like time and budget. Not catching the worst of these, often known as impossible or cursed problems, can result in a final product that doesn’t know what it wants to be....