Summary
In most horror games, it’s only a matter of time before players start panicking as they attempt to reach the end of a level and outrun their enemies as quickly as possible. This is an understandable response, but some games in this genre punish players for being too hasty in their approach.
Instead, it’s better for players in these games to take their time and explore levels meticulously to get an edge against their opponents. The resources that players can obtain from such an approach go a long way in increasing their chances of surviving the many threats that come their way.
Games will be ranked on the basis of how much players are rewarded for taking things slow while exploring the world.
No one expectedAlien: Isolationto establish itself as one of the greatest andmost distressing horror games ever made. Players control Amanda Ripley, the iconic Ellen Ripley’s daughter, who is searching for information about her missing mother aboard the run-down Sevastapol space station.
For the most part, players are encouraged to take it slow and acquire useful items while combing over every inch of the space station. The only time when they should hurry up and escape is when the Xenomorph rears its ugly head, punishing players who take their chances and attempt to hunt for resources with this monster breathing down their back.
A unique survival horror game that more players need to check out, the overwhelming atmosphere ofDarkwoodmakesexploration during the dayquite harrowing. However, players must put aside their fears and find valuable resources to increase their chances of surviving the night.
Ammo, consumables, keys, and maps are just a few of the many useful items players can find in this game if they take their sweet time to explore everything possible. A slow approach lets players react quickly to certain threats too, especially since the limited vision cone prevents players from being aware of any threat that may come their way.
Fans were glad to see the improvements thatDead Space’s remake made, and it’s a shame that this will be the only major release in this series for quite some time because of its underwhelming sales. Isaac’s adventures across the USG Ishimura are more harrowing than ever before and compel players to explore the game’s expanded environments in great detail.
More ammo, weapon upgrades, and healing items are just a few of the many critical resources players can obtain if they slowly explore this nightmarish title. Given how necromorphs love to ambush Isaac by playing dead, players who are alert and slow while going through the claustrophobic halls of the USG Ishimura will be able to identify these threats and take them out before they damage Isaac.
It’s only a given that a horror game with a focus on slow exploration would be an obvious candidate here.Sunless Skiesis a near-perfect sequel where exploring the game’s massive zones is quite rewarding every single time.
Staying alive is a must for players who don’t want to lose their hard-earned progress, letting them acquire ship upgrades and take on tougher threats without breaking a sweat. It’s a huge part of what makesSunless Skiessuch a special indie title that rewards slow exploration with more stories for players to uncover.
The gothic andLovecraftian horrorrampant inBloodbornemakes it the scariest game FromSoftware has ever developed. Players familiar with the DNA of this title will realize why taking one’s time to explore the game can be so rewarding, both for mechanical benefits and a deeper understanding of the game’s twisted lore.
Hidden items and secret doors are just some of the rewards awaiting keen-eyed players who don’t blaze through the game’s areas. Since FromSoftware loves to ambush players, slowly entering certain areas will let players react more favorably to these surprise attacks instead of being ganked in no time.
The Last of Us Part 2may be a divisive game for some, but there’s no denying that the gameplay is more tense and exhilarating than it has ever been in a Naughty Dog game. Players love being prepared for the many combat encounters that come their way, which involves a fair bit of exploration.
How much players want to scavenge depends on the difficulty settings, and players can make resources as rare as possible to prioritize slow exploration. There’s nothing more satisfying than being loaded with useful items before a big combat set piece, making it easy for players to carve through foes with ease.
A survival horror title that has aged like a fine wine, it’s impressive to see justhow tense and immersiveSystem Shock 2is despite its age. The respawning enemies may seem annoying at points, but it encourages players to loot everything in sight and be prepared for a sudden enemy encounter.
As a result, players who slowly explore the world can avoid being detected by cameras or enemies while loading themselves up with ammo, healing items, nanites, and cybernetic modules. The game may be challenging in the early hours, but the hacker can become strong enough to deal with most threats without breaking a sweat.
Every game in theSTALKERseriesrewards players for being meticulous with their scavenging, with the first game in the series establishing the formula for this lauded open-world survival horror franchise.Shadow of Chernobylis no joke and will punish players who treat this game like any other sandbox title.
Players should use everything in their arsenal against the many foes standing in their way instead of trying to hoard everything. If players are meticulous about their exploration, then they will replace most of the tools they lost and be sufficiently prepared for most other combat encounters anyway.