With the arrival ofBlack Ops 6Season 2, the Zombies mode now has four maps for players to choose from. WithBlack Ops 6only being a few months old and already having four maps in its cycle, it’s time to take a look at the choices that fans have so far to see how they rank against each other to find the bestBlack Ops 6Zombies map, and to question how they compare to the grand scale ofCOD Zombies’ past from World at War toBlack Ops 6.

Each of the four maps inBlack Ops 6has its own unique traits that make it a fun time for all, but the maps themselves will be judged on replayability, Wonder Weapons, size, atmosphere, and of course, the factor of fun within their designs. So, let’s see how each BO6 Zombies map ranks.

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Updated on June 27, 2025, by Jake Fillery:Black Ops 6 Zombies now has a total of 5 maps for players to choose from, and within this expansive roster of exciting maps, only one can be crowned as the king of Black Ops 6 Zombies. With the recent addition of Shattered Veil, and perhaps one or two maps still to come, it’s going to be interesting to see how the rankings have shaken up, and if things could change in the future depending on where the franchise goes before the next Call of Duty.

5The Tomb

A Relatively Small Map With Plenty of Side Content, But Confusing Origins

The Tomb is the newest map inBlack Ops 6, coming in at the launch of Season 2. It’s not a bad map, but it is noticeably less than the others, as it’s fairly small and compact. The Tomb feels like an oldCall of Duty Zombiesmap with how small it is, and the bundle of re-used assets brings about a classic feel. While The Tomb is fun for fast-paced and short bursts, and the side easter eggs warrant fun rewards, it does falter in a few aspects.

The Tomb’s over-reliance on boss enemies like Shock Mimics, Amalgams, and Doppelghasts can be somewhat overwhelming for the high rounds, and the nostalgia-baiting from the beloved map Origins with the return of the mound, the music, and the Staff of Ice, doesn’t really seem to fit the theme of the map, nor the story that’s moving forward.

Even with the aspects of the story and the mystery of its incredible Wonder Weapon, The Tomb doesn’t deserve to be hated on for the fact that it’s a filler map as players await something more expansive. It’s short, sweet, and all kinds of deadly in itsclaustrophobic designand darkened dig site aesthetics.

4Liberty Falls

Taking to Liberty Falls, the launch map ofBlack Ops 6, players have plenty of space to run around in this truly beginner-friendly experience. For players who want to jump into zombies casually or experience the mode as a beginner, or even as someone not well versed in its difficulty, Liberty Falls is the map to start with. The power is always on, allowing players to get every Perk-a-Cola, and all they need to do to get Pack-a-Punch is open some doors.

Liberty Falls allows players to stay for the long haul, as it’s an expansive derelict town with plenty of corpses to re-kill, with plenty of space for four players to roam about safely. The areas are large and expansive, providing safe spaces for players to train zombies around, even if they might have to mess with a Mangler or two, or even fight the dreaded three-headed Abomination.

Liberty Falls is a friendly mapfor casual playersthat makes for a great experience to grind out camos and hit further prestige, but its grinding aspect is what makes it replayable. It’s an easy enough map to get things done, but the personality and aesthetic of the map could use more of an undead feel.

3Terminus

A Prison Island Filled With Monstrously Dark Experiments

Terminus is another launch map forBlack Ops 6where the story really begins, showcasing its set of four operators as they attempt to leave this prison island where they have been left to rot. Terminus presents a modern yet classic formula in the Zombies mode by forcing players to advance through the rounds to open up doors and turn on the power but still manages to feel new with its expansive and spacious areas.

Terminus has one of the best aesthetics inCOD Zombieshistory, harking back to the likes of Zetsubou No Shima and Shi No Numa with its swampy atmosphere, overrun with nature, darkened greens, along with the claustrophobic feeling that makes leaving seem like an impossible task. From the underground Requiem labs to the Patient 13-dominated oceans that lead to other islands, Terminus is brimming with content and design.

Exploring Terminus is a blast, as the aesthetics look great, turning on the power can feel challenging at times, and crafting the Wonder Weapon becomes its own puzzle that’s fun to experience. Terminus is a more classic map outside of the generic and casual farming of Liberty Falls, providing a competent aesthetic along with a challenging experience with its Manglers and Amalgams at the ready to cause further chaos.

2Citadelle des Morts

A French Castle With Medieval Aesthetics and Lethal Elemental Swords

Citadelle des Morts was the DLC1 map ofBlack Ops 6, and it didn’t disappoint. The evolving trend of the first new content maps inCall of Duty Zombiescontinues to be the best, and Citadelle des Morts joins those ranks by providing an experience that feels reminiscent of some of the S-Tier maps in the franchise like Origins and Der Eisendrache, thanks to its reliance on Elemental Wonder Weapons like the Bastard Swords which each have their own unique upgrade quests.

The swords feel greatly satisfying to swing, and immensely powerful when combined with Melee Macchiato. While the elemental variants are a lot of fun, there is a lot to be desired in their swing power, as the inability to kill multiple zombies at once is a tad frustrating. That frustration aside, there are few flaws in Citadelle des Morts, and it makes for a satisfying experience for Zombies fans thanks to its fast-paced gameplay and map design.

The aesthetics of a Medieval castle lost to the undead hordes is a great feeling, and trying to navigate through catacombs and the castle walls while outrunning dreadedAmalgams and Doppelghastscan be exhilarating, especially while swinging a sword to get sprinting zombies off your tail. The aesthetics are great, the Wonder Weapons are fun, the map layout is expansive yet fairly claustrophobic, and the connotations of the Chaos story revitalize the franchise going forward.

1Shattered Veil

A West Virginian Mansion, Steeped in Occult Secrets and Janus Experiments

Shattered Veil acts as the DLC3 map forBlack Ops 6 Zombies, and it doesn’t disappoint. Shattered Veil is easily one of the best maps of the modernZombiesera, and it’s easy to see why. Firstly, the impression is immediately noticeable thanks to nostalgic elements, likethe Ray Gun Mark 2and Wunderwaffe DG-2 making their return, alongside everyone’s favorite occasionally-mad, occasionally-German, Edward Richtofen.

Even outside of its story and nostalgia, Shattered Veil is just a great map to run around it. It’s expansive, yet packed together tightly enough that it doesn’t get confusing, nor does it feel frustrating to roam. There are plenty of areas to enter, along with great spaces for players to train their individual hordes, all while searching for more secrets, of which there are many.

The unwinding corridors of a mansion, filled with rooted lore in the occult, make for a generally interesting map to explore and ponder, all while the enemy variety remains fun to fight. There are no painful Amalgams to battle, justElder Disciplesand normal zombies to make things still feel new, but with a hit of that classic thrill from previous titles.