Summary
The Adventure Mode update for the paid version ofDwarf Fortressis officially out of beta and available to play. This content drop expandsDwarf Fortresswith the addition of a turn-based roguelike mode, which is just as replayable and open-ended as the base game.
Bay 12 Games' now-iconic construction and management sim has been available as a freeware title since its 2006 debut, with its development funded solely through donations for its first 16 years of existence. The American studio eventuallyreleased a paid version ofDwarf Fortress, which landed on Steam and Itch.io in December 2022, priced at $29.99.

The premium version of the game became even better on January 23, whenDwarf Fortressreceived its long-awaited Adventure Mode. The roguelike mode offers a radically different experience compared to the traditionalDwarf Fortressgameplay loop. However, rather than existing in isolation, Adventure Mode complements the base game by featuring custom characters created by the player. The adventurers can explore environments borrowed from the base game or embark on quests in newly generated worlds, depending on one’s preference.
Dwarf Fortress Adventure Mode Blends World Simulation with Sandbox RPG Elements
Theworld simulation component ofDwarf Fortressis still running in Adventure Mode, ensuring that the environments feel as immersive and reactive as in the base game. However, the focus here is on questing and exploring the farthest reaches of the map, which is something that can be easier said than done. For instance, figuring out the best approach to tackling a dungeon may not always be obvious, especially since the procedurally generated NPCs won’t always be as helpful as one might expect from an RPG. The chances of them having something useful to say will depend on one’s choice of difficulty, which will also affect the initial number of Attribute, Skill, and Equipment points that players have access to.
Bay 12 Games has been running apublic beta test of theDwarf FortressAdventure Modesince April 2024. Much like that experimental version of the update, the finalized release is offered to existing owners of the game at no extra cost.
The ability to play the new roguelike mode on an existing map is a fairly unique selling point of the update, as it essentially offers an opportunity to experience custom worlds from a whole different perspective. Adventure Mode doesn’t have much in the way of tutorials or guidance, instead preferring to leave players to their own devices. However, seeing how such an open-ended design is also at the heart ofDwarf Fortress’s longevity, there’s a decent chance the game’s newly added roguelike mode will also end up boasting impressive staying power.
Dwarf Fortress
WHERE TO PLAY
In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.Remember: Losing is fun!Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that.