Summary
There is no better way to show that a horror game is conquered than by earning its Platinum trophy. It signifies that not only has the player beaten the game, but they are intimately acquainted with every corner of its design. No enemy is too hard, and no puzzle is too obtuse.
For those who want that feeling from games that are not quite so challenging, the list below provides some great examples to try. They might require an additional playthrough, but they will not test one’s patience or skill like the hardest examples of the genre. However, they will probably still terrify most gamers.
Capcom tends to make their linear single-player games endlessly replayable by adding bonus goodies and unlockables to spice up future playthroughs.Resident Evil 3continues this tradition. Any challenging trophies like beating in on a higher difficulty are instantly made easier by the ability to still earn them while using special weapons and items.
Even completing the game with an S rank is a breeze with the Infinite Rocket Launcher. The only real challenge will bedefeating Nemesis’s final form. Its attacks are a one-hit kill even with body armor. Players will need to run through the game a few times, but the game is short to begin with and is even faster once one knows how to get through it.
This throwback to PS1 horror gamesincludes something the console never could; trophies. Like games of the era from which it draws its influence,Crow Countryis brief, and most of its challenge comes from puzzles.
As such, obtaining the Platinum is as simple as following a guide to get all the collectibles. Players should not be intimidated by the game’s ranking system. All that determines the rank are the healing items used and the secrets found, so one can take all the time they need and save however often they choose.
Visageis a first-person horror gameheavily inspired by Hideo Kojima’sP.T.Players explore an abandoned house, uncovering clues while avoiding the threats presented by the ghostly apparitions haunting the home.
They also have to keep watch of their sanity by not dwelling in dark places for too long. Because of its adventure game nature, the Platinum trophy is relatively easy to obtain with the help of a guide. It is all about puzzle solving and unlocking a secret ending.
Visagedeals heavily with self-harm, something players should be aware of before starting the game.
It is easy to see the H.R. Giger influence inScorn’sterrifying environments and creature designs. It is a first-person survival horror shooter with astrong focus on puzzles. The game itself is super short, assuming one is not completely stumped by an obtuse puzzle.
With a guide, the whole thing can be done in just a few hours. Even without one, it should not take as long as finishing up the average full-length title. All the trophies except two are automatically earned by playing through the game.
The last two boil down to a binary choice, so just replay the particular chapter, and the Platinum will be taken care of.
Though a science fiction horror game set in spacefeaturing grotesque monsters sounds likeDead Space,Callisto Protocoldifferentiates itself from the aforementioned title with a more complex melee combat system.
This terrifying journey is not long, and all of the trophies are associated with events in the story, combat, or collectibles. One will want to use a guide for the collectibles, since they can easily be missed. Beating the game on Maximum Security difficulty will prove the biggest challenge, but it is not an insurmountable task to anyone with experience in the survival horror genre.
The Platinum trophy is also still available if one beats it in a new game plus run.
Just putting this game on the list is a spoiler all its own. The game has been out long enough for most people to at least be aware thatDoki Doki Literature Clubis not a simple visual novel dating simulator.
The gameplay remains mostly in the same genre even as things take a horrifically surreal turn, so obtaining the Platinum means nothing more than using a guide to see and do everything the game has to offer.
It will be a harrowing ride to see all the alternative paths in the game, but trophy hunters will go through anything for that sweet, sweet Platinum.
Bloober Team wore their influences on their sleeve withThe Medium. This unique game has gorgeous modern graphics, but its movement, camera, and puzzles all hearken back to an older era of horror games.
The game has no combat, so players do not have to worry about any combat trophies, but some threats in the world will still cause a game over. The Platinum trophy here is associated with collectibles. They are all easy to find, but one should use a guide since players cannot return to older areas to pick up any missing collectibles. On the plus side, it can all be done in one playthrough.