TheGears of Warfranchise is no stranger to the world of pop-culture crossovers. Dom and Marcus made their first cross-franchise journey back in 2010 with a little trip toLost Planet 2’s icy E.D.N. III. Years later,Gears of War’s Armadillo appeared in the Xbox One version ofRocket League. General Raam appeared as a fighter inKiller InstinctSeason 3. And Marcus and Kait showed up as skins in bothFortniteandFall Guys.

While most ofGears of War’s crossovers have occurred on foreign soil, the franchise has hosted a few collaborations of its own, such asTerminator: Dark FateandHalo. It’s currently unclear if the upcomingGears of War: E-Dayis going to add any more crossovers to the franchise’s slowly growing catalog, but if it does, and ifHalorears its head again, the crossover should prioritize one type of content above all else.

Gears of War: E-Day Tag Page Cover Art

Gears of War: E-Day Should Go Above and Beyond With Any Halo Crossovers

Gears of War: E-Day Should Continue What Gears 5 Started

Along with unique voice lines,Gears 5’s Kat and Emilecame with unique ultimate abilities based on theirHalo: Reachin-game equipment. Emile could deploy a Drop Shield to protect allies, while Kat could use a Hologram to distract enemies. This crossover DLC also came with a handful of themed cosmetics, such as weapon skins and a Noble Team-inspired banner.

A Gears of War: E-Day x Halo Crossover Should Add New PvP Content

Gears 5’sHalo: Reachcrossover DLCwas a really great collaboration, adding a decent amount of content to both the game’s PvP and Horde modes. ButGears of War: E-Daycould go even further with itsHalocrossover content, providing it might have some after release.

For a start, a hypotheticalGears of War: E-DayxHalocrossovershould add more characters to the game’s PvP and Horde modes, bringing iconicHaloheroes like the Master Chief and the Arbiter to theGearsfranchise. This crossover should then bring a small arsenal ofHalo-themed weapons to the game. While some weapons might need tweaking to fitGears of War’s particular brand of cover-based third-person shooting, it would be great to seeHalo’s Energy Sword, Gravity Hammer, Needler, Battle Rifle, Magnum, and more come toGears, even if it was only for a limited-time event.

Those weapons could even be accompanied by some iconicHaloequipment, again, tweaked slightly to fit withGears' multiplayer formula. Plasma grenades, Active Camo, Bubble Shields, and Deployable Covers could all work surprisingly well inGears of War. Of course, none of this theoretical gameplay-affecting crossover content should come toGears of War: E-Day’s story mode, but it would be fun to see it in multiplayer and PvE modes like Horde, if the mode is featured in the prequel.

Gears of War: E-Day

WHERE TO PLAY

The Story of E-DayFourteen years before Gears of War, war heroes Marcus Fenix and Dom Santiago return home to face a new nightmare: the Locust Horde. These subterranean monsters, grotesque and relentless, erupt from below, laying siege on humanity itself. New FoundationsBuilt from the ground up with Unreal Engine 5, Gears of War: E-Day delivers unprecedented graphical fidelity.