Hollow Knight: Silksongis a title that, despite the absence of any news of its release, people anticipate with excitement due to the fun and challenge it’s expected to bring. Much can be said the same aboutElden Ring: Nightreign’s reveal, as it looks to be a similar title but on a much grander 3D plane. While the two clearly have very unique identities that help separate them from one another, they are the same in that they possess certain qualities mostly enjoyed by those looking for games that are more difficult than most. However, there is one thing that the two may not see eye-to-eye with, and it has something to do with one aspect that makes titles such as them so hard to begin with.
In a game likeSilksong, it can be easier to accept that the 2D space the game is set in would allow for engaging and exciting boss fights consisting of multiple enemies. However, it might not be the same inElden Ring: Nightreign’s case, especially when considering the factors that would make the experience more of an annoyance than anything. Multi-enemy boss battles can elevate one game while dragging down the other, and there is a measure of truth to that due to certain aspects that fans of either game are likely very aware of.

Why Silksong Should Have More Multi-Enemy Boss Fights and Why Elden Ring: Nightreign Shouldn’t
If there’s one thing thatthe bosses ofHollow KnightandElden Ringshowed with their multi-enemy boss battles, it’s that they can be great experiences depending on the game they’re in. The quality ofSilksongandNightreignwould be heavily affected if there were more such fights in either title, but as for why Team Cherry’s creation should have them and FromSoftware’s shouldn’t, there are a few reasons:
How Multi-Enemy Bosses Could Work in Elden Ring: Nightreign
Silksongshouldn’t have a problem if it has multi-enemy boss fights, as the Mantis Lords from the previous game showed why, but the same cannot be said forElden Ring: Nightreign. FromSoftware can do something similar to what it did witha patch inElden Ringwhich nerfed group bossesto an extent, but this time, going even harder. Instead of fixing them while they’re already in the game, the developer can work on them even before putting them in. Considering thatNightreignis still under development, there should be enough time to think of things like the number of players taking on a boss at a time, the stage they will be on, and scenarios that could make the fight harder. If FromSoftware does so, its upcoming title may just have some of the best boss battles in gaming.
While the game set inthe kingdom of Pharloomhas a better shot at having amazing multi-enemy boss battles compared to the one in The Lands Between, that doesn’t necessarily mean the latter can’t have ones that are just as good or better.Elden Ring: Nightreigncould still pull it off well, but that’s assuming FromSoftware considers making the right adjustments to ensure it happens.
Hollow Knight: Silksong
WHERE TO PLAY
Play as Hornet, princess-protector of Hallownest, and adventure through a whole new kingdom ruled by silk and song! Captured and brought to this unfamiliar world, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom’s peak.Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.