Diablo 4’s Season of Witchcraft is underway, and with the launch of this new season comes a host of new seasonal powers. AfterDiablo 4Season 6 made a splash releasing alongside the Vessel of Hatred expansion, Season 7 needed a way to up the ante for players returning to Sanctuary after completing the DLC. Players who enjoyedDiablo 4Season 2 are in luck as Season 7’s new Witch Powers are very similar to the former’s Vampiric Powers but with a new twist.

ADiablo 4season lives or dies by its seasonal gimmick, and Season 2’s Vampiric Powers added just the right amount of variety to become a mainstay for the game even after the season ended. While they are now available via Aspects rather than their original seasonal form, the popularity of the Season 2 mechanic shows that some deserve to stick around even after the season ends.Diablo 4Season 7’s Witch Powerscould be another contender for a post-season return as they follow a similar winning formula as Season 2’s Vampiric Powers.

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Diablo 4 Season 7’s Witch Powers Echo Season 2’s Vampiric Powers

Diablo 4’s Vampiric Powers Laid the Foundation for Seasonal Abilities

TheVampiric Powers introduced inDiablo 4Season 2allowed players to augment the build of any class with abilities unique to a specific tree separate from their main skill tree. There were two forms of Vampiric Powers, minor and major, that offered players skills ranging from stat increases, to inflicting Vampiric Curses and Infection on enemies, and a lot more in between. Players could equip a total of five Vampiric Powers at a time and each one required a different combination of three Pact types—Ferocity, Divinity, and Eternity—that could be found on pieces of gear, allowing players to mix and match powers to suit their desired build.

In order tounlock these Vampiric Powers, players typically needed to spend Potent Blood obtained as drops from monsters, but some could also be acquired from seasonal quests. When spending Potent Blood, players could choose between three random Vampiric Powers to either unlock or upgrade. While this system was fairly straightforward, the randomness of it could make it difficult to reliably invest in the player’s desired Vampiric Powers.

Six Vampiric Powers are now available as Aspects that can be imprinted ontoDiablo 4weapons and armor, including Aspect of Accursed Touch, Boiling Blood Aspect, Undying Aspect, Aspect of Metamorphosis, Aspect of the Moonrise, and Hectic Aspect.

Diablo 4 Season 7’s Witch Powers Go Beyond What Season 2’s Vampiric Powers Offered

Witch Powers are similar to Vampiric Powers in a lot of ways, but streamline the ways in which players can obtain them to make crafting a build around this seasonal mechanic more accessible. There are a total of 25 Witch Powers, but unlike Vampiric Powers, they are separated into four different schools: Eldritch, Psyche, Growth & Decay, and Lost Powers, with each school containing seven powers, except for Lost which contains four. Going a step beyondSeason 2’s Vampiric Powers, players can equip a total of six Witch Powers—five normal and one of four Unique Powers.

Thebiggest improvement Season 7’s Witch Powershave over Vampiric Powers is their acquisition, wherein players are able to earn new powers by following the seasonal questline and advancing their reputation with the Coven faction. Each school of Witch Powers has an Alter at the Tree of Whispers that players can interact with to obtain a new power, except for Lost which has its Alters scattered in dungeons around Sanctuary for players to find. While these seasonal powers will feel familiar toDiablo 4Season 2 players, the streamlined way they are acquired and the way they are broken up by school leave Witch Powers with the potential to surpass Vampiric Powers asDiablo 4’s best seasonal mechanic.

Players can also earn socketable Occult Gems from participating in Headhunts to augment the Witch Powers they have equipped.

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WHERE TO PLAY

Diablo® IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the campaign solo or with friends, meeting memorable characters through beautifully dark settings and a gripping story, or explore an expansive end game and shared world where players can meet in towns to trade, team up to battle world bosses, or descend into PVP zones to test their skills against other players – no lobbies necessary – with cross-play, cross-progression, and couch co-op on Xbox.This is only the beginning for Diablo® IV, with new events, stories, seasons, rewards, and more looming on the horizon.