IfCivilization VIIplayers decide toplace their first settlementnear the ocean or some other large body of water, there’s a good chance that they’ll run into an enemy ship sooner rather than later. Depending on how early this happens, they may find themselves in a spot of bother.

This is because destroying hostile boats inCiv 7can be fairly tricky during the early stages of a campaign, as players probably won’t have the resources needed to deal with naval units right away. Thankfully, though, sinking enemy ships inCivilization VIIis fairly simple when you know how.

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How to Sink Enemy Boats and Ships in Civ 7

to destroy an enemy ship,players will need a unit with a ranged attack. Initially,most Civilizations will only have access to Tier 1 melee units at the beginning of the Antiquity Age, meaning they’ll just have to steer clear of hostile naval units to begin with. However, if theyresearch the Animal Husbandry or Sailing Technology, they’ll gain access to a Tier 1 Civilization-Specific Ranged Unit (Animal Husbandry) and Galley (Sailing) units, both of which are capable of destroying enemy ships and boats.

Ranged units are an essential part of anyCiv 7army, so players should be sure to train some up as soon as possible. They’re weak against melee attacks but are capable of doing a lot of damage to enemy units from a distance.

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Later on in the game, players will gain access to siege weapons like the Ballista and the Catapult. These are great for dealing with enemy ships, as well as any hostileland units that are sailing across shallow waters. With this in mind, they should consider positioning a siege unit or two on the outskirts of any coastal settlements they might have to fend off any enemy ships that dare to come within range.

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