Summary

AMonster Hunter Worldplayer has reportedly unconventionally beaten the entire game, completing it without ever swinging or firing a single weapon. While there are many ways players can deal damage inMonster Hunter World, this player took a challenging route that may never have been done before, defeating every monster in the game using only emotes.

The fifth mainline game in Capcom’s monster-fighting action RPG series,Monster Hunter Worldwas launchedin late January 2018 for PlayStation 4 and Xbox One, with a PC port following about seven months later. Sharing a lot of elements with previous games in the series, such as crafting weapons using materials gathered from defeated monsters, it has also seen a lot of crossover content from other Capcom franchises, including outfits based onMega Manand theDevil May Cryseries' Dante, as well as the ability to play as characters from other games like theHorizonseries' Aloy or TheWitcher’s Geralt of Rivia.

Monster Hunter World Tag Page Cover Art

While there are 14 different weapon archetypes inMonster Hunter World, giving players a wide range of options for hunting their prey, one player has reported exclusively using cross-promotional emotes as the only means of dealing damage in a full playthrough. Reddit user UncleAaront made heavy use of theSteet FighterHadokenemote, which fires Ryu and Ken’s famous fireball at monsters for, at its max, 13 damage per hit. The player has shared a video of their unusual achievement, which he believes is the first of its kind to have ever been completed, featuring him shouting “It’s possible!” after taking down Xeno’jiiva, the final boss of the base game.

Monster Hunter World Player Hadokens His Way to Victory

While he didn’t get into an exhaustive list of the emotes used during this run, the player offered advice to others seeking to complete the game using onlyMonster Hunter Worldemotes. In addition to the Hadoken, Ryu and Ken’s flying uppercut—the Shoryuken—was also useful in places despite its stamina cost and lackluster seven damage per critical hit. He also credited theDevil May Crygun emote, the heaviest damage dealer in the collection at 26 damage per critical hit spread across a 180-degree arc.

Some commenters have expressed curiosity over how this player took down theboss monsters inMonster Hunter Worldwithout hitting their time limits, as emotes don’t deal as much damage as conventional weapons. In response, the player admitted that they did lose some fights to the timer, including two against Kushala. By timing dodges properly, he was mostly able to deal enough damage with emotes to succeed in the majority of fights.