Summary

No Man’s Skyupdate 5.5 is now available for download. Called Worlds Part 2, this release expandsNo Man’s Skywith the addition of a new difficulty setting, creatures, creatures, star systems, and bug fixes, among over 200 other novelties.

Following its rocky launch in 2016,No Man’s Skyhas been consistently receiving one massive update after another. This incessant support completely transformed the game, making it one of the most impressive comeback stories in recent memory.

No Man’s Sky Tag Page Cover Art

Continuing this trend, Hello Games released yet another bigNMSupdate in the form of Worlds Part 2, which rolled out to PC and consoles on January 29. Identified by version number 5.50, this release builds on the content fromNo Man’s SkyWorlds Part 1 update, introducing even more environments. With the addition of water worlds, gas giants, and ruined civilizations, the game now promises to deliver a greater variety of planets than ever before.

Worlds Part 2 doesn’t regenerate anyexisting planet inNo Man’s Sky, but instead introduces new stellar bodies that are marked purple. In doing so, the update won’t reset the player’s exploration and construction progress. The new patch also tweaks the terrain generation algorithm with the goal of creating a more diverse assortment of worlds. Following this revamp, the procedurally generated oceans can now be deeper than ever before, while bodies of water across all systems now have a chance to spawn large resource veins.

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Worlds Part 2 improvesNo Man’s Skyswimming mechanics, making the player model respond more realistically to waves. The update also introduces a new story-driven questline called In Stellar Multitudes, as well as an additional multiplayer fishing mission, which is available in the Nexus. Another fishing activity was added to the list of Space Station missions. Worlds Part 2 also aims to make the game more beautiful than ever by completely overhauling its material rendering and lighting system with the goal of delivering more realistic results.

As is tradition, the latestNo Man’s Skyupdate packs a handful of quality-of-life improvements. This time around, the game received a Favorites tab for the teleporter menu, new inventory management commands, and east and west compass markers. The ability to visualize products and technologies via a crafting tree in the Catalog is also part of the package, together with an improved third-person camera that’s now significantly less likely to get stuck in tight spaces.

A Group of Players on a Mountain in No Man’s Sky

No Man’s Sky

WHERE TO PLAY

Lose yourself in a vast sci-fi odyssey as you explore a near-infinite, procedurally generated universe. Set out from the edge of the Euclid galaxy and carve out your own interstellar existence in a vast universe teeming with life, danger and near-endless mystery. No Man’s Sky is a hugely-ambitious, heavily-stylised, sci-fi adventure that spans entire galaxies all brought to life with procedural generation. Travel through an endless array of increasingly diverse and dangerous star systems, prospecting for rare materials, trading with alien life, populate planets and searching for clues to the meaning of the universe’s mysterious existence. How you survive is up to you. Assemble entire fleets of dreadnought-class freighters and tear across the universe; build sprawling habitable bases across planet surfaces, beneath the ground or under the ocean; buy and upgrade your own weapons and star ships and do battle with outlaw space pirates, hostile alien fauna or the mysterious sentinel fleets.   The universe is yours to explore - trillions upon trillions of planets, waiting to be discovered.

The Player on a Planet With a Ship and Building in the Distance

Flying Through an Asteroid Field in No Man’s Sky

A Cruiser in Space From No Man’s Sky