Summary
Hi-Rez Studios has introduced a seasonal content model toSmite 2that offers free and premium reward pages to progress through. Live service games are regularly innovating on how to distribute content to their communities, andSmite 2has made one major change.
Since its 2014 release,Smitehas garnered a huge following of MOBA fans thanks to its distinction from others likeLeague of LegendsorDOTA 2. Unlike the top-down perspective ofLoLandDOTA 2, Hi-Rez Studio’s MOBA offered an over-the-shoulder, third-person perspective that put players on the battlefield.Smite 2effectively replaced the initial gamewhen its closed alpha testing began in May 2024, and its open beta started on January 14. In the beta, players can access 45 playable gods, the Joust map, and the alpha test of Assault mode.Smite 2has significantly adjusted its content release style in its open beta, drawing inspiration from other successful live services likeHelldivers 2andMarvel Rivals.

TheSmite 2Steam page’s featured newswas recently updated to highlight the new seasonal system for its content moving forward. According to the post, players can earn XP and Coins by completing quests and daily challenges. The Coins are a currency used in a seasonal collection, with themed collections released every eight weeks. Multiple collections will be available at one time in the Wandering Market, and Hi-Rez has confirmed that players can move on to a new one before finishing the first one. Each collection includes four pages of content, with the first page offered for free, and subsequent pages part of a premium track.Free-to-playSmite 2gamers will unlock Diamonds, another currency used in the in-game shop, skins, and other cosmetics, while the premium pass is more lucrative.
Smite 2 Shares Seasonal Content Plans With a Focus on Poseidon
EachSmith 2collection features one unique skin per page, with the highlighted one being Hot Stuff Poseidon, which replaces the Greek God with a bottle of hot sauce carrying a red pitchfork. As players use Coins to unlock the content on each page, they can decide which cosmetics they’d like to focus on, similar to whenFortniteintroduced Battle Stars. If a player decides they don’t like what one collection offers, they can save their Coins for a future one until they hit a limit. Hi-Rez Studio has also confirmed that there’s no planned conclusion for any collection, and players can return to older ones, which may suggest they’re permanent,similar toHelldivers 2’s battle pass.
While it had successful collaborations with IPs likeAvatar: The Last Airbenderand theTeenage Mutant Ninja Turtles,Smite 2’s predecessor didn’t follow a structured seasonal content model. This fresh change to the newly released open beta may be ideal for fans who haven’t jumped to the sequel yet. AsHi-Rez Studio continues to updateSmite 2, there may be further adjustments to the cosmetics and progression systems.