Supermassive Gamesare well known as the developers who specialize inbranching storylinesand intense life-or-death situations.Supermassive Gamesmake players consider cause and effect when making important gameplay decisions. Sometimes the consequences of these decisions make sense and sometimes they don’t.

Well-intentioned decisions made by the player can lead to deaths that seem wholly unfair. Beloved characters might be killed for the stupidest reasons, the choices may be misleading or there may be a profound tragic irony to these unfair deaths. Here are some of the most unfair deaths to elicit outrage and annoyance from players.

Until Dawnfilters in plenty of information to deal with the wendigos that are chasing the protagonists. But for those players who aren’t observant, there are a few times when that lack of curiosity could be their downfall. When Ashley hears the voice of Jess in the sewers, she will have the option to go look for her wounded friend.

What Ashley may not know is that the wendigo can mimic humans and what lies in wait for her is not Jess. When she opens the trapdoor, a wendigo bursts out and decapitates her. And if Chris is following closely, he will hear Jess’s cries and could meet the same fate at that very same trapdoor. To be fair though, a player is probably trying toget them both killedif they send Chris in after her.

InThe Devil inMe,theserial killerDu’Met has made elaborate death traps, including a room with a moving glass panel that has the ability to crush someone. Jamie and Kate end up in this room on either side of the glass. The glass starts moving towards Jamie, and she can choose to let it crush her or reverse it to crush Kate. It seems like a no-win situation and one of them is doomed to die. Unless…

Surely a screwdriver couldn’t make that much of a difference to a diabolical death machine designed by a homicidal serial killer? He’s not a very good serial killer because choosing to crush the character who has possession of the screwdriver allows them to break the wall, saving them both.

Dr. Clarice Stokes is not a playable character inHouse of Ashes, but some players certainly took a shine to her. That’s why they may have gone against their better instincts when choosing to help her. When Rachel finds Clarice in the temple, it is obvious that Clarice has been bitten byone of the vampiresand is not doing well.

When they meet up with the others, they must decide whether to take Clarice with them rather than abandoning her in the caves. Trying to do something nice for an NPC in Supermassive Games is always a bit of a gamble. She inevitably transforms into a vampire and kills Eric.

This is yet another instance of Ashley failing to understand the situation inUntil Dawn, and it spells disaster for someone else. While Emily is fleeing, she can get bitten by a wendigo. Then, when she finds the others as they seek refuge in the basement, Ashley and Mike will notice her bite.

They leap to the conclusion that Emily is now infected because of the bite, and she is a ticking time bomb waiting to transform.Clues hidden around the gameand the lore, as explained by Jack Fiddler, show that whatever is causing the mutations on the mountain is not spread through bites. However, Mike can choose to shoot Emily to eliminate a perceived threat to the group’s safety that never existed. Ashley will then find out they were wrong, but too late.

InMan of MedanJulia and Alex go diving to explore the wreckage of a downed World War 2 plane. After a potentially botched proposal on Alex’s part, the two will be alerted to some kind of chaos back on the boat. Julia rushes to the surface and risks decompression sickness from the quick change in pressure. But at this stage, she seems fine.

Later, Julia is offered a beer by her brother Conrad. If she drinks the beer she will inevitably die, but not right away. Alcohol is extremely dangerous for divers who might be at risk of decompression sickness, and as an experienced diver, Julia would know this and should have avoided alcohol after coming up quickly from the depths. Players may still opt to let her drink the beer. If she does take a drink at the very end, after she has survived pirates, hallucinatory gas, and adangerously decaying ghost ship, she will succumb to decompression sickness.

2Fliss Stabs Brad

Mutual Hallucinations in Man Of Medan Makes Fliss See a Grim Reaper

The “big bad” inMan of Medanisn’t the pirates or ghosts, but the hallucinogen the ship was originally transporting. It is affecting those aboard and making them see all kinds of horrors. In some instances, they see their companions as monsters and specters. If Fliss encounters Brad while she is still affected by the gas, she will see him as the Grim Reaper.

The player can choose to stab the “Grim Reaper”, making Fliss kill Brad by mistake. However, this whole encounter can be avoided if Fliss goes outside to get fresh air. Getting Brad a gas mask will alsoprevent him from trying to kill Fliss.

Very early inThe Quarry, the player will have the opportunity to inspect the lock on the walk-in freezer in the camp kitchen to find out that it is locked. This is obviously a massive health and safety issue. Someone could get trapped and freeze to death!

If Kaitlyn makes it all the way back to the lodge, she discovers a talking toy rabbit that can be used as a distraction when trying to get away from the werewolf that is chasing her. If Abigail didn’t grab the rabbit at the beginning of the game, then Kaitlyn hiding in the freezer herself may seem like the only option. If she ends up in the freezer with the werewolf, she will be mauled to death. If she ends up there on her own, she will freeze to death.