Summary

Given the significant and in-depth feedbackGreedFall 2: The Dying Worldhas received thus far during its early access period, it wouldn’t be surprising if it were to stay in early access longer than originally anticipated. Most early access games remain so for at least a year, so it’s possibleGreedFall 2could be in early access for even longer than that, given the current state of the game. Of course, whatever length of timeGreedFall 2is in early accesswould likely be understandable, considering the series is Spiders' pride and joy. However, it’s not the only IP the developer should be proud of, as its unique Soulslike experience,Steelrising, is more than worthy of recognition as well.

Steelrisingis one of Spiders' more well-known games, as its growing library of titles is still considered fairly underground due to the studio’s small size. What makesSteelrisingone of the devleper’s more recognizable titles is its unique setting and Soulslike combat — although the latter leaves something to be desired. Herein lies the reason why Spiders should consider developing a sequel toSteelrisingonceGreedFall 2, however, as there are plenty of ways a sequel could refine the gameplay from the first game while simultaneously bringing its distinctive world to life once more for newcomers and fans of the original.

Steelrising Tag Page Cover Art

Why Spiders Should Develop a Steelrising Sequel After GreedFall 2

Steelrising’s Unique Setting Is Worth Keeping Around

By far,Steelrising’s best feature is its setting, which undoubtedly draws inspiration from other Soulslike games likeDark Soulsbut adds its own twist to keep things feeling fresh. Just as Spiders has done with other games, particularlyGreedFall,Steelrisingblends history with fantasy for an experience unlike most out there, in which players set foot in an alternate-universe French Revolution accompanied by automatons. Effectively, it’s one of the most bizarre combinations of elements, but it works for whatSteelrisingis, especially among other games in the Soulslike genre. This alone is enough reason forSteelrisingto one day get a sequel.

Steelrising’s Innovative Combat Could Be Refined in a Sequel

One of the main points of criticism directed towardSteelrisingis its combat, and while that makes it seem as though Spiders should avoid developing a sequel at all costs, that’s far from the truth.Steelrising’s combat has plenty of problems — from an overly punishing stamina system to clunky hit detection and animations — but a sequel to the game would potentially be a chance for Spiders to fix those problems, especially considering its combat system has otherwise been considered creative, ambitious, and innovative. Just as a big focus ofGreedFall 2has been improving its predecessor’s combat, a sequel toSteelrisingwould likely be a similar story.

A Steelrising Sequel Could Delve Deeper Into the First Game’s Lore

Something else aSteelrisingsequel could accomplish is it would provide an opportunity to delve deeper into the first game’s lore.Steelrisinghas a surprising amount of lore to it — something Spiders is known for including in its games — but it all really only hinted at some deeper conspiracies surrounding automaton technology and societal revolution. ASteelrisingsequel could provide a more global perspective on the automatons, as well as potentially raise more philosophical questions about artificial life. A sequel would also potentially be a great time to expand on the story ofAegis,Steelrising’s protagonist.

While the firstSteelrisinghad its imperfections, it laid a solid foundation with its unique setting, innovative gameplay mechanics, and compelling lore. By addressing player feedback and refining combat mechanics, aSteelrisingsequel could accomplish what the first game could not. Spiders has already proven its ability to deliver immersive, distinctive worlds with games likeGreedFalland its successor, and revisitingSteelrising’s alternate-history French Revolutioncould give the IP another chance to stand out in the Soulslike genre.