Summary
The upcomingPath of Exile 2update will finally include an important, highly requested quality-of-life feature that allows players to change the font size when using a controller. According to Grinding Gear Games, thisPath of Exile 2patch will roll out at the end of this week, including several other improvements and bug fixes.
SincePath of Exile 2’s successful but also complicated early access launchin December, the game has received several updates, with GGG working tirelessly to address players’ feedback. In just a couple of months,PoE 2has already changed a lot, introducing everything from major bug fixes and quality-of-life features to significant content changes. January’s patch added four new map areas, new monsters, and many adjustments to certain boss encounters. Now, listening to players' feedback, GGG is adding a new setting that will make the game more enjoyable for many players.

OncePath of Exile 2patch 0.1.1c hits the game by the end of this week, players will be able to increase the font size in “various locations.” This has been a major request from the community, as the current size makes it hard to read, with some claiming the game is almost impossible to play on console. The patch notes don’t specify exactly what these locations will be, but it’s a sign thatPath of Exile 2is on the right track as 2025unfolds. Players using a controller will also notice an improvement in item navigation, enhancing the experience.
Just like thepreviousPath of Exile 2update, patch 0.1.1c brings in new features that inch the game closer to where GGG wants it to be. The Twisted Domain and Crux of Nothingness arenas, along with the Olroth, Origin of the Fall boss fight, will now have up to five respawn attempts based on the game’s difficulty. Strongboxes now feature minimap icons, and League icons can now be seen even if players move far away from them.

A commoncomplaint amongPath of Exile 2players has been the lack of checkpointsavailable throughout the map. Patch 0.1.1c addresses this issue by not only introducing more checkpoints in several areas of the maps but also improving the placement of some existing ones, making it easier for players when moving around certain locations.
Last but not least, the update will rectify some bugs, like the one that prevents players from killing foes using Damage over Time and visual issues where parts of the Atlas won’t properly render. With this upcoming patch, GGG continues its early access journey to bringPath of Exile 2closer to its full release.






